The Must-Ban Heroes in Mobile Legends 2024

Mobile Legends: Bang Bang has continually evolved since its release, bringing in new heroes, reworking old ones, and balancing gameplay through patches. As we step into 2024, several heroes stand out as particularly powerful, often earning a ban in ranked and competitive play due to their overwhelming abilities, versatility, and overall impact on the game. This article delves into the heroes that players should consider banning in Mobile Legends 2024, detailing their strengths, playstyles, and why they are often considered overpowered.


1. Faramis - The Dark Magician

Overview

Faramis, once a niche pick, has seen significant changes that have propelled him to the forefront of the ban list. Known for his ability to turn the tide of battle with his powerful ultimate, Faramis now boasts improved crowd control, healing, and damage output.

Abilities

  • Passive (Vicious Retrieval): Faramis collects Soul Fragments from nearby enemy deaths, healing himself and reducing his resurrection time upon death.
  • Skill 1 (Shadow Stampede): Faramis enters Shadow Mode, increasing movement speed and gaining the ability to pass through enemies, dealing damage and marking them.
  • Skill 2 (Ghost Bursters): Unleashes a burst of energy in a target area, dealing damage to enemies hit and reducing their movement speed.
  • Ultimate (Cult Altar): Revives fallen allies within a certain area for a limited time, allowing them to continue fighting with reduced HP.

Why Ban Faramis?

Faramis' ultimate, Cult Altar, is a game-changer in team fights, providing a second chance for his team to dominate. This ability can single-handedly shift the outcome of engagements, making him a high-priority ban. Additionally, his crowd control and mobility make him a formidable presence in both the laning phase and team fights.

2. Fredrinn - The Rogue Appraiser

Overview

Fredrinn is a tank/fighter hybrid with exceptional durability and crowd control abilities. His kit allows him to sustain in fights while dealing significant damage and disrupting enemy formations.

Abilities

  • Passive (Crystalline Armor): Fredrinn gains a shield after using skills, absorbing damage and enhancing his survivability.
  • Skill 1 (Pierce): Fredrinn dashes forward, dealing damage to enemies in his path and marking them.
  • Skill 2 (Brutal Repression): He slams the ground, dealing damage and stunning enemies in the area.
  • Skill 3 (Energy Eruption): Fredrinn releases stored energy, dealing damage to enemies around him and reducing their movement speed.
  • Ultimate (Appraiser’s Wrath): He channels power into a massive attack, dealing significant damage based on the enemy's missing health.

Why Ban Fredrinn?

Fredrinn's blend of tankiness, crowd control, and damage output makes him a nightmare for opponents. His ability to initiate fights, peel for his teammates, and sustain damage ensures that he remains a top ban choice in 2024. Teams often struggle to handle his relentless pressure and disruption in fights.

3. Joy - The Flash Assassin

Overview

Joy is an assassin with incredible burst damage and mobility, making her a top threat in both solo queue and professional play. Her ability to quickly eliminate priority targets and escape unscathed makes her a prime candidate for bans.

Abilities

  • Passive (Rapid Touchdown): Joy gains increased movement speed and attack speed after using skills in quick succession.
  • Skill 1 (Vibrant Beats): She dashes to a target location, dealing damage to enemies in her path and gaining energy.
  • Skill 2 (Harmonic Leap): Joy leaps to a target area, dealing damage and marking enemies.
  • Ultimate (Rhythmic Strike): Unleashes a flurry of attacks on a single target, dealing massive burst damage.

Why Ban Joy?

Joy's combination of mobility and burst damage makes her exceptionally difficult to deal with, especially for squishy backline heroes. Her ability to dive in, secure kills, and escape makes her a high-priority ban, as she can single-handedly dismantle enemy formations and carry games.

4. Valentina - The Copycat Magician

Overview

Valentina is a mage with the unique ability to copy enemy ultimates, making her a versatile and unpredictable threat on the battlefield. Her versatility and high damage output make her a common ban in high-level play.

Abilities

  • Passive (Primal Force): Valentina gains experience each time she hits an enemy hero with her skills.
  • Skill 1 (Shadow Strike): Unleashes a shadowy energy that deals damage and slows enemies hit.
  • Skill 2 (Arcane Shade): Valentina dashes and releases shadows that deal damage to enemies in their path.
  • Ultimate (I Am You): Copies the ultimate of an enemy hero, allowing Valentina to use it as her own.

Why Ban Valentina?

Valentina's ability to copy and use enemy ultimates can turn the tide of any battle, making her an unpredictable and versatile threat. Her damage output and crowd control capabilities further solidify her position as a must-ban hero. Teams often find it challenging to counter her effectively due to her ability to adapt to any situation by mimicking powerful enemy ultimates.

5. Xavier - The Twilight Scholar

Overview

Xavier is a mage with long-range capabilities and crowd control, making him a significant threat in both mid and late-game scenarios. His zoning and burst damage potential make him a high-priority ban.

Abilities

  • Passive (Transcendence): Xavier gains energy after hitting enemies with skills, enhancing his subsequent abilities.
  • Skill 1 (Infinite Extension): Fires a beam of energy that extends infinitely, dealing damage to all enemies hit.
  • Skill 2 (Mystic Field): Creates a field that slows and silences enemies within it.
  • Ultimate (Dawning Light): Unleashes a massive energy wave across the battlefield, dealing damage to all enemies in its path.

Why Ban Xavier?

Xavier's long-range poke, crowd control, and burst damage make him a formidable opponent. His ultimate, Dawning Light, can influence fights from a distance, making it difficult for enemies to engage or retreat. His ability to control the battlefield and dish out consistent damage makes him a high-priority ban, especially in coordinated team compositions.

6. Ling - The Agile Assassin

Overview

Ling is an assassin known for his incredible mobility and burst damage. He can traverse the battlefield with ease, making him a constant threat to enemy backlines and squishy targets.

Abilities

  • Passive (Cloud Walker): Ling can jump to and move along walls, gaining energy regeneration while on walls.
  • Skill 1 (Finch Poise): Dashes to a wall, gaining increased movement speed and energy regeneration.
  • Skill 2 (Defiant Sword): Dashes to a target, dealing damage and slowing enemies hit.
  • Ultimate (Tempest of Blades): Ling leaps into the air, becoming invincible and then striking down multiple times, dealing massive area damage.

Why Ban Ling?

Ling's unmatched mobility and burst damage make him a top threat in both solo and team play. His ability to quickly engage, secure kills, and disengage makes him exceptionally difficult to counter. Teams often struggle to keep track of Ling's movements, leading to devastating flanks and backline assassinations. His presence forces enemies to constantly be on guard, making him a high-priority ban.

7. Julian - The Elemental Sage

Overview

Julian is a mage with the ability to manipulate elements, providing high burst damage and crowd control. His versatile skill set allows him to adapt to various situations, making him a valuable asset in any team composition.

Abilities

  • Passive (Scion of Elements): Julian gains additional effects on his abilities when used in quick succession.
  • Skill 1 (Elemental Control): Releases a burst of elemental energy, dealing damage and applying different effects based on the element.
  • Skill 2 (Elemental Barrier): Creates a barrier that blocks enemy projectiles and deals damage to enemies that pass through it.
  • Ultimate (Elemental Storm): Unleashes a storm of elemental energy, dealing massive area damage and crowd control.

Why Ban Julian?

Julian's ability to control the battlefield with his versatile elemental skills makes him a high-priority ban. His crowd control and burst damage capabilities can disrupt enemy formations and secure kills with ease. Teams often find it challenging to counter his diverse skill set, leading to his frequent banning in both ranked and competitive play.

8. Edith - The Celestial Sentinel

Overview

Edith is a tank/support hybrid with strong crowd control and team utility. Her ability to protect allies and disrupt enemies makes her a formidable presence on the battlefield.

Abilities

  • Passive (Overload): Edith gains additional effects on her abilities after using skills.
  • Skill 1 (Divine Blessing): Heals allies and grants them a shield.
  • Skill 2 (Celestial Strike): Slams the ground, dealing damage and knocking up enemies.
  • Ultimate (Divine Judgement): Channels a powerful beam of light, dealing damage and stunning enemies.

Why Ban Edith?

Edith's crowd control and support capabilities make her a valuable asset in any team composition. Her ability to heal and shield allies while disrupting enemy formations makes her a top ban choice. Teams often struggle to deal with her presence, leading to her frequent banning in high-level play.

Conclusion

The Mobile Legends meta in 2024 is defined by heroes with exceptional crowd control, mobility, burst damage, and team utility. Faramis, Fredrinn, Joy, Valentina, Xavier, Ling, Julian, and Edith stand out as the must-ban heroes due to their overwhelming impact on the game. Whether you're climbing the ranks in solo queue or competing in professional tournaments, banning these heroes can significantly improve your chances of securing victory. Understanding their abilities and the reasons behind their power can help players make informed decisions in the drafting phase, ensuring a more balanced and strategic gameplay experience.

Post a Comment

Previous Post Next Post